MPU ("Microprocessor Unit") : IBM Power PC "Gekko
Processus du gravage : 0.18 micron IBM Copper Wire Technology
Fréquence d'horloge : 485 MHz
Capacités du CPU : 1125 Dmips (Dhrystone 2.1)
Internal Data Precision : 32-bit Integer & 64-bit Floating-point
External Bus : 1.3GB/second peak bandwidth (32-bit address space, 64-bit data bus 162 MHz clock)
Caches : L1: 64Ko (8 chemins) L2: 256Ko (2 chemins)
System LSI : Custom ATI/Nintendo "Flipper"
Manufacturing Process : 0.18 micron NEC Embedded DRAM Process
Clock Frequency : 162 MHz
Embedded Frame Buffer : Approx. 2MB Sustainable Latency : 6.2ns (1T-SRAM)
Embedded Texture Cache : Approx. 1MB Sustainable Latency : 6.2ns (1T-SRAM)
Bande passante de la lecture des textures : 10.4GB/seconde
Bande passante mémoire principale : 2.6GB/seconde
Définition des pixels : 24-bit Color, 24-bit Z Buffer
Effets gérés : Brouillard, Subpixel Anti-aliasing, 8 Hardware Lights, Alpha Blending, Virtual Texture Design, Multi-texturing, Bump Mapping, Environment Mapping, MIP Mapping, Bilinear Filtering, Trilinear Filtering, Anisotropic Filtering, Real-time Hardware Texture Decompression (S3TC), Real-time Decompression of Display List, HW 3-line Deflickering filter
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Processeur du son : custom Macronix 16-bit DSP
Instruction Memory : 8Ko RAM + 8Ko ROM
Data Memory : 8Ko RAM + 4Ko ROM
Fréquence de l'horloge : 81 MHz
Performancse : 64 simultaneous channels, ADPCM encoding
Sampling Frequency : 48KHz
System Floating-point Arithmetic Capability : 10.5 GFLOPS (Peak) (MPU, Geometry Engine, HW Lighting Total)
Real-world polygon : 6 million to 12 million polygons/second (Peak) (Assuming actual game conditions with complex models, fully textured, fully lit, etc.)
System Memory : 40Mo
Main Memory : 24 MB MoSys 1T-SRAM, Approximately 10ns Sustainable Laten
A-Memory : 16MB (81MHz DRAM)
Disc Drive : CAV (Constant Angular Velocity) System
Average Access Time : 128ms
Data Transfer Speed : 16Mbps to 25Mbps
Media : 3 inch NINTENDO GAMECUBE Disc based on Matsushita's Optical Disc Technology, Approx. 1.5GB Capacity Input/Output : - Controller Port x4 - Memory Card Slot x2 - Analog AV Output x1 - Digital AV Output x1 - High-Speed Serial Port x2 - High-speed Parallel Port x1
Power Supply : AC Adapter DC12V x 3.5A
Main Unit Dimensions : 4.3"(H) x 5.9"(W) x 6.3"(D) |